IllFonic Developers Accidently Raided

As if Illfonic didn’t have enough to worry about, they were raided by local police in an attempt to bust a medicinal marijuana dispensary. I live in California and there are about 20 of these shops around my area. They are all either very discretely marked or blatantly covered in neon 420 signs. It was an honest mistake on the part of the arresting officers, however it does make for some laughs in this very serious time for Nexuiz.

Who knows, maybe the cops were Nexuiz players?

Illfonic wrote:

The alarm to the marijuana dispensary next door was going off, the cops came to… investigate. They got the addresses wrong. This is the result. WE ARE NOT COMPLAINING ABOUT THE POLICE. If anything, we applaud them for their rapid response to an alarm going off, even if they had the wrong address. [source: Shotgun Gamer]

Posted: March 8th, 2010
Categories: Illfonic
Tags: , , , , , , , , ,
Comments: No Comments.

Kedhrin Gonzalez joins IRC Discussion

Kedhrin Gonzalez, Lead Designer for Illfonic has entered the IRC discussion on QuakeNet in the #Nexuiz channel. Several players and contributors asked some very poignant questions while others simply vented their frustrations. It is great to see Illfonic actually trying to interact with the community, instead of just locking them out.

For readers just joining this discussion, Nexuiz – an Open Source arena style FPS is currently being remade by Illfonic for the console. This has the community and developers in an uproar.

The following has been edited for readability.
The full transcription is available here. 

[20:55] –> Kedhrin has joined this channel

[20:58] <a_grue> hii Kedhrin. how are you this morning?

[21:00] <Kedhrin> its night where i am

[21:00] <Kedhrin> but good

[21:02] <a_grue> anyway, is it true that Vermeulen didn’t know that you were going to use the name before it was too late?

[21:04] <Kedhrin> i wasn’t the one who worked out the deal between lee and the company, so i don’t know.  it was the plan from the get go though.

[21:04] <AnnKittyKat> boooo

[21:05] <a_grue> Kedhrin: is the name referenced anywhere in the contract?

[21:05] <a_grue> I mean does it reference the fact that the new project will use the same name

[21:05] <Kedhrin> i don’t know the details of the contract.  i’m the lead designer, i focus on the game and the team not the contracts

[21:06] <Kedhrin> these are things to ask Lee, not me.  i’m not a legal guy

[21:16] <a_grue> Kedhrin: do you mind if the community forks the project under a different name?

[21:16] <a_grue> (a question that I asked on the forum and didn’t get a reply)

[21:16] <Kedhrin> I don’t understand your question

[21:16] <AnnKittyKat> *facepalm*

[21:16] <a_grue> Kedhrin: is IllFonic opposed to the community taking the project elsewhere? detaching itself from AT and from “nexuiz”?

[21:17] <Dave\> Would never happen, Nexuiz is actively developed, but still stretched thin as it is

[21:17] <a_grue> (from “nexuiz” name, of course, not from the code)

[21:19] <Kedhrin> well, i really don’t want to answer that.  But – I can ask, why is Darkplaces called Darkplaces and not id tech 2 anymore?

[21:19] <nawkzZzz> i think a better question is:  does illfonics just want a code base for a one-shot project, or did they want to have a good working relationship with a community of developers

[21:20] <Kedhrin> i recommend seeing what we’ll be able to bring to everyone

[21:20] <Kedhrin> for example- we have new server prediction code already done

[21:20] <Kedhrin> that pretty much iliminated all server lag

[21:20] <Kedhrin> this was an illfonic made code, specifically for us, but we’re going to release it to DarkPlaces when its ready

[21:21] <Kedhrin> we’re taking out all platforms from our version of Nexuiz.  So it doesn’t work right with that

[21:21] <Kedhrin> but with some work, it will work with it

[21:21] <a_grue> Kedhrin: hold on… you seem to contradict yourself. your first reply (referring to “id tech 2″) seems to suggest that holding on the same name is a bad idea. but then you suggest the reverse, trying to convince us to stay

[21:22] <Kedhrin> no, i’d love to see you guys stay.  i don’t want you guys to leave and do a standalone

[21:22] <mand1nga> yep, another contradiction: new improvements will be in darkplaces *first*

[21:22] <nawkzZzz> how so mand1nga?

[21:22] <mand1nga> Kedhrin: then let’s split the homepage, or do something similar on that direction

[21:23] <a_grue> Kedhrin: what did you mean with that dp vs id tech 2 comparison, then?

[21:23] <mand1nga> nawkzZzz: by commiting unstable stuff first to darkplaces, then use it to whatever project is around

[21:23] <Kedhrin> i figured you wanted to split and were asking me if you could

[21:23] <Kedhrin> DarkPlaces can have it in its trunk, but it doesn’t have to be supported

[21:23] <Kedhrin> since you guys are GPL, you can choose to use it or not

[21:24] <a_grue> Kedhrin: I’m not asking if we can (we can decide that without your help). I’m asking if you would mind that.

[21:25] <mand1nga> Kedhrin: sure

[21:25] <Kedhrin> i’d rather you stay but if you insist on splitting, then thats up to you

[21:25] <mand1nga> but imho the biggest issue here is the potential GPL violation that LV is facing, probaby not you (IllFonic), at least for me

[21:26] <a_grue> Kedhrin: the reason I asked that is that I figured that would generate dark waves of negative publicity for your project

[21:27] <a_grue> Kedhrin: so you may be interested to know that splitting the project is a real possibility now and perhaps change your mind on the name issue

[21:27] <Dave\> So you’re making a threat :)

[21:27] <a_grue> exactly

[21:27] <nawkzZzz> a_grue: you rly cant speak for any devs on this

[21:27] <AnnKittyKat> I think it’s silly how they’re trying to cover the forum from it being #1 on google.

[21:27] <Kedhrin> a_grue, have you seen our press on ghetto golf? :P

[21:27] <a_grue> nawkzZzz: I’m not speaking for anyone. just stating my vision of the situation

[21:27] <pavlvs> yup pretty much all problems here were caused solely by Vermeulen

[21:28] * AnnKittyKat agrees

[21:28] <a_grue> pavlvs: it’s not about who’s responsible (that’s a separate question). it’s about how we fix it

[21:28] <Kedhrin> AnnKittyKat, the quote from lordhavoc was wrong. if i wanted to silence you guys i would’ve deleted the thread.  i would make sure all negative comments from you guys were removed. but i’m not.

[21:29] <pavlvs> imo the solution is to get real leadership and get out of alientrap

[21:29] <pavlvs> not out of spite but to ensure anything like this does not happen

[21:30] <nawkzZzz> pavlvs: or the members of alientrap group can assert their rights as members of the group

[21:30] <a_grue> Kedhrin: I don’t know anything about ghettos. but if a fork happens, it will be an atomic bomb. Slashdot and digg will both be very interested in every detail we can give, and there’ll be a lot of details

[21:30] <Kedhrin> a_grue, if you feel the need to do that, i won’t stop you

[21:30] <Kedhrin> i won’t even try

[21:30] <pavlvs> yeah its a bit much

[21:31] <a_grue> Kedhrin: that’s too bad… well, “at least I tried” (C)C.Brutail

[21:31] <pavlvs> hahaha Dave\

[21:32] <a_grue> Kedhrin: though if I were you and facing the choice of either changing the name or getting this PR disaster, I would seriously consider the former. no more hints.

[21:32] <Kedhrin> Dave\, that is pretty funny.

[21:33] <Kedhrin> a_grue, have you seen my myspace page?

[21:33] <pavlvs> a_grue: all press is good press

[21:33] <a_grue> Kedhrin: no

[21:33] <Kedhrin> we aren’t standard developers

[21:34] <nawkzZzz> Kedhrin: you saw this post by divverent? http://alientrap.org/forum/viewtopic.php?f=4&t=6019&sid=d8ffd7024503fb6f3b271bdf1fe3fd01&start=60#p76200

[21:36] <Kedhrin> i don’t know anything about that, again any legal questions you should direct to Lee

[21:37] <pavlvs> except he doesnt talk to anyone

[21:37] <nawkzZzz> well, your company also needs to do its due diligence to make sure code is licensed properly

[21:37] <pavlvs> and hasnt been here for 4 years

[21:37] <Kedhrin> i’d like to talk about legal matters with you guys, but this just isn’t the proper medium, neither is forums

[21:37] <nawkzZzz> just consider that a heads up that you may have to rip some more code out and rewrite

[21:37] <Kedhrin> nawkzZzz, we are working to make sure all licensing issues are fine

[21:38] <Kedhrin> and we do know about some stuff we have to rewrite

[21:38] <Kedhrin> doing a GPL game into commercial is not easy

[21:38] <Kedhrin> even if you guys were fully supportive

[21:38] <a_grue> Kedhrin: that’s another reason why you don’t want to enter a fight with the community

[21:39] <Kedhrin> i’m not trying to fight, i never have

[21:39] <a_grue> Kedhrin: what do you do, if tZork refuses to license it under any circumstances?

[21:39] <Kedhrin> i’ve responded to you guys calmly and with a lot of professionlism.  there are some things i just cannot talk about.

[21:40] <Kedhrin> people who know me personally

[21:40] <a_grue> macrobat: I’m not hostile. on the opposite, trying to use the opportunity to make peace

[21:40] <nawkzZzz> i thought your first post and LH’s were both fairly sane

[21:40] <pavlvs> i agree with div0, that illfonic has done nothing wrong legally

[21:40] <Kedhrin> and if you look at my myspace page, which i’ve invited everyone to even add me on, i cuss like a sailor, insult everyone and make jokes about diarrhea every 5 seconds

[21:40] <macrobat> so, an official statement from illfonic would be nice anyway

[21:40] <pavlvs> yeah taking the name is a dick move

[21:41] <pavlvs> but vermeulen sold it

[21:42] <pavlvs> i guess a lot of people are confused by using the name’s “popularity” or something

[21:42] <a_grue> Dave\: I’m just cutting it straight to the point

[21:42] <pavlvs> this game is mostly popular with cheapskates and linux users who have no consoles

[21:42] <Dave\> Well you don’t have to be so mean :(

[21:42] <a_grue> Dave\: there has been enough miscommunication

[21:42] <pavlvs> and even then its not popular at all

[21:42] <Kedhrin> my statements on the forum were the official comments from Nexuiz

[21:42] <Kedhrin> errr

[21:42] <Kedhrin> sorry

[21:42] <Kedhrin> IllFonic

[21:42] <pavlvs> haha

[21:42] <Dave\> :P

[21:42] <nawkzZzz> heh

[21:42] <a_grue> Dave\: mean? I don’t know what are you talking about…

[21:42] <Dave\> making threats before

[21:43] <Dave\> we can work things out and stay kind :)

[21:43] <nawkzZzz> a_grue: the point is, you are speaking only for yourself.  you have no ability to fork, and no standing to sue

[21:43] <a_grue> yeah, I’m speaking for myself. did I say I was forking anything?

[21:43] <AnnKittyKat> I will look down upon my own generation if they buy the ConsoleNexuiz.

[21:43] <djSupport> m,ornin

[21:44] <nawkzZzz> well you make these vague threats to khedrin

[21:44] <nawkzZzz> when all the actual devs i’ve heard in hear expressed their desire to resolve things diplomatically

[21:44] <a_grue> nawkzZzz: absolutely nothing vague. I told him that these ideas exist in the community, and that is true. didn’t tell him it was really going to happen

[21:45] <nawkzZzz> although i guess a couple have a depressed feeling that maybe they could just walk away from it all

[21:46] <a_grue> so pls stop the accusations towards me. I’m not representing anyone and wasn’t trying to make that impression, period.

[21:46] <Kedhrin> I know its a bit of a butt hurt to see it happen

[21:46] <Kedhrin> but i think you’ll see there is opportunity to work together

[21:46] <Kedhrin> or not

[21:46] <nawkzZzz> it wouldn’t hurt a bit if all of the alientrap devs were properly included

[21:47] <nawkzZzz> they could have even been tossed a bit of dev work

[21:47] <nawkzZzz> i’m sure they wouldn’t have been very expensive

[21:47] <Kedhrin> however the credits are from Alien Trap will be included for the original nexuiz on our release

[21:47] <Kedhrin> or none – if the devs want it.

[21:47] <Kedhrin> i run a tight ship

[21:48] <Kedhrin> i can’t have an open development

[21:48] <Dhraakellian> …with lots of cussing sailors?

[21:48] <Kedhrin> or a community decision system

[21:48] <Kedhrin> however -

[21:49] <Kedhrin> there are things, such as level designers who make maps, who would like to see their levels included as DLC – might – be possible.

[21:49] <Kedhrin> and thats not their original level, it would be remade

[21:51] <Kedhrin> i’d like to hear your guys input, ask questions about we are doing, the art direction and get your feedback

[21:51] <Kedhrin> it was the whole purpose of me introducing myself and talking to the community

[21:51] <Dave\> what format do you use for the player models?

[21:52] <Kedhrin> dpm

[21:52] <Kedhrin> we do have a new animation system in btw

[21:53] <Kedhrin> that allows for upper body/lower body blends

[21:53] <Kedhrin> so you can have a guy that can run and shoot at the same time.

[21:53] <Kedhrin> but your animations would have to be reworked probably

[21:53] <Kedhrin> theres going to be a lot of tech improvements by the time we are done

[21:53] <Kedhrin> we’re only 2 months in

[21:54] <macrobat> is there only going to be a 1v1 game mode?

[21:54] <Kedhrin> 1v1, you mean dueling?

[21:54] <macrobat> yes

[21:55] <Kedhrin> on launch we have TDM and CTF planned. there will be more as DLC.

[21:55] <Kedhrin> this can change, however

[21:55] <macrobat> ok

[21:55] <Kedhrin> it depends on how fast we get done

[21:55] <Kedhrin> the main reason is the levels

[21:55] <Kedhrin> a lot of these game modes need specific levels made to support them

[21:56] <Kedhrin> and the levels we make aren’t easy to make

[21:56] <macrobat> the maps are of a different format?

[21:57] <Kedhrin> they’re bsp

[21:57] <Kedhrin> just made entirely in 3d studio max

[21:59] <Kedhrin> we do have some dope audio coming in.

[21:59] <Kedhrin> one of the new songs will be added to the website in a few days

[22:00] <Kedhrin> and the guy that did the sounds for FEAR is doing the sounds for this

[22:00] <Kedhrin> well not, *the* guy, i don’t know if there were more than one or not.

[22:02] <macrobat> i expect the music to be nice. autodesk software for maps seem professional :)

[22:02] <AnnKittyKat> rawr

[22:02] <Kedhrin> well, we use Unreal Engine 3 on Ghetto Golf… this development is a nightmare for us compared to that toolset

[22:03] <Kedhrin> but we’ve adapted

[22:07] <FruitieX> 07:57:52 < Kedhrin> they’re bsp

[22:07] <FruitieX> 07:57:58 < Kedhrin> just made entirely in 3d studio max

[22:07] <FruitieX> wow

[22:07] <FruitieX> do you still do the light compilation with q3map2?

[22:07] <Kedhrin> yeah

[22:08] <Kedhrin> and i had to build a big linuxbox to compile it

[22:08] <Kedhrin> and its a nightmare.

[22:08] <FruitieX> hehe

[22:08] <Kedhrin> because no levels around really do full mesh compiling except racetrack

[22:08] <Kedhrin> which doesn’t compare to the detail we have

[22:08] <Kedhrin> where our levels have expansive city scapes viewable from massive vistas

[22:08] <Kedhrin> and i use radiosity like crazy

[22:08] <FruitieX> How do you do VIS then?

[22:09] <FruitieX> just put caulk into the walls?

[22:09] <FruitieX> otherwise I think DP will render everything

[22:09] <Kedhrin> the first step is I do a lot of heroine, drink a lot of booze, then bash my head against the keyboard until vis starts to work.

[22:09] <Kedhrin> but yeah

[22:09] <Kedhrin> caulk in the walls

[22:09] <djSupport> :-/

[22:09] <FruitieX> aw

[22:09] <Kedhrin> which is a pain in the ass, because the level isn’t made on the grid

[22:10] <FruitieX> indeed

[22:10] * djSupport wonders if everyones calmed down now….

[22:11] <Dave\> STFU

[22:11] <djSupport> no then :D

[22:11] <FruitieX> :-)

[22:11] <macrobat> i want in on the bikeshed rage action

[22:12] <djSupport> :-/

[22:12] <FruitieX> 07:53:20 < Kedhrin> but your animations would have to be reworked probably

[22:12] <FruitieX> O rly? :P

[22:12] <FruitieX> This hasn’t happened since what, 4 years? :P

[22:12] <FruitieX> because we lack animators

[22:13] <nawkzZzz> djSupport: whats going on is that alientrap devs know that vermeulen gets most of the blame for fucking up, while the average player sees illfonics as the obvious target for their rage

[22:13] <djSupport> Kedhrin: are yee from the us?

[22:14] <djSupport> nawkzZzz: but are yee learning to accept this now or is the commuity still at war?

[22:15] <bones_was_here> Kedhrin: why did Illfonic choose to use an old quake based engine when as you mentioned, there are engines like unreal 3 that make development of modern content easier?

[22:15] <nawkzZzz> it seems that much of the community as represented on the forums is ready for war

[22:16] <nawkzZzz> most of the devs here seem to have said slow down, lets figure this out, not go off half cocked

[22:16] <AnnKittyKat> morning Sless =)

[22:17] <FruitieX> 07:46:52 < Kedhrin> but i think you’ll see there is opportunity to work together

[22:17] <FruitieX> 07:46:59 < Kedhrin> or not

[22:17] <nawkzZzz> mand1nga started to say a couple things…  whatcha say mand1nga?  did lee discuss this with you?

[22:17] <djSupport> so 50% good 50% still going down the wrong road

[22:17] <FruitieX> That’s the problem…. There isn’t really.

[22:17] <Sless> good mornin AnnKittyKat (-=^-^=-)

[22:18] <AnnKittyKat> =^-^=

[22:18] <Sless> btw – nice “new” firefly djSupport

[22:18] <djSupport> =0-0=

[22:19] <AnnKittyKat> lol

[22:19] <nawkzZzz> is from the tv show?

[22:19] <djSupport> Sless: where did you play it?

[22:19] <Kedhrin> bones_was_here, i’m from the quake community, my first editing on games ever was Quake 1.  Lord Havoc is a good friend of mine, my lead programmer made EGL quake.  My lead artist worked on quake 2 extremeties, fuck i even have a Quake Tattoo – i even went ot jail for playing Quake.  To us, this is a “go back to roots” situation in a way.

[22:20] <Sless> ffa – i think it was Sxens Server

[22:20] <aurix> Kedhrin: how does one go to jail for playing quake?

[22:20] <bones_was_here> beat me to it

[22:20] <Dave\> violent videogames lead to violent behavior of course

[22:21] <aurix> sssh cuinnton

[22:21] <aurix> *i mean Dave\

[22:21] <Kedhrin> i was on probation, psycho probation officer, mom hated quake, told on me for playing it behind her back, went to jail for 7 days

[22:22] <djSupport> Sless: sxens? dcc?

[22:22] <nawkzZzz> Kedhrin: in an attempt to mollify some people, lee stated here today that he planned to share royalties with the entire alientrap team.  he should/could have made contracts up front, and you could have had rights to a lot more of the code.  that should have been his task for you guys.

[22:22] <Sless> dcc – right

[22:23] <Kedhrin> i can’t speak for Lee or AlienTrap on that, i’m sorry.   Those are things you need to bring up with him.

[22:23] <djSupport> Sless: playing as cause i’ve just looked at the irc logs..

[22:23] <nawkzZzz> FruitieX, mand1nga, and tzork are some of the crucial AT members who were left out and are rightfully pissed off

[22:24] * djSupport worries that the “Community” will be paid a visit by Kedhrin and wiped out with his hitmen :-/

[22:24] <nawkzZzz> Kedhrin: but were you led to believe that you would have access to all of alientraps work, or was it planned to have to tear out large chunks of unlicensed code

[22:25] <Kedhrin> we knew there would be a lot of rework.  but think of redhat or OSX

[22:25] <Kedhrin> even the PS3’s OS

[22:25] <nawkzZzz> or were you planning to write all qc from scratch?

[22:25] <Kedhrin> those are made off of open source and resold

[22:25] <nawkzZzz> thats fine, since they release the source to all changes

[22:26] <nawkzZzz> and anyone is free to copy a redhat disc and sell it

[22:26] <FruitieX> nawkzZzz: div0, Samual, }-z-{ etc too…

[22:27] <AnnKittyKat> You’re not allowed to play quake on probation?

[22:27] <nawkzZzz> i’m glad to see people find a way to make some money from floss.  i just wish the entire AT team was part of this

[22:27] <djSupport> lol

[22:27] <Kedhrin> probation = do what your parents tell you to do pretty much

[22:27] <Kedhrin> my probation officer put me in jail for not doing the dishes.

[22:27] <AnnKittyKat> rolmao

[22:27] <AnnKittyKat> roflmao*

[22:27] <Kedhrin> he got fired after my period with him

[22:27] <Kedhrin> someone found out about him

[22:28] <bones_was_here> erf i had anti video game parents too :(

[22:28] <AnnKittyKat> kinda funny you got told on my by your own mother xD

[22:28] <Kedhrin> my story with quake goes way deeper than that

[22:28] <Kedhrin> wasn’t the first time i got fucked over

[22:29] <Kedhrin> for quake

[22:29] <nawkzZzz> tzork estimates he contributed 330k of code

[22:29] <AnnKittyKat> well you see bones_was_here I’m a rebel, I go out and play violent games, I’m in 2398473 gangs, and I shoot people on the street with water guns =D

[22:29] <djSupport> pah never played quake I played doom II / Duke nukem 3d :D

[22:30] <FruitieX> violent ann is violent :o

[22:30] <AnnKittyKat> ursh =o

[22:30] <AnnKittyKat> I say we create a plastic knife to shank people with in nexuiz xD

[22:30] <FruitieX> :>

[22:31] <AnnKittyKat> hehe

[22:31] <FruitieX> and have it off-hand, one hit KO

[22:31] <FruitieX> :P

[22:31] <AnnKittyKat> lol

[22:31] <FruitieX> can replace hook button :P

[22:31] <bones_was_here> heh i’ve been wanting a melee weapon in nexuiz since at least 100 years ago

[22:31] <AnnKittyKat> =o

[22:32] <bones_was_here> the tuba _kinda_ is one? :p

[22:32] <AnnKittyKat> you’re old!

[22:32] <AnnKittyKat> the tuba is funny, I like it =D

[22:32] <FruitieX> Kedhrin: I have a memory of you saying you had access to motion capture…

[22:32] <Kedhrin> yeah we have our own motion capture system

[22:32] <FruitieX> <i>why not contribute some of that to GPL Nexuiz</i> :P

[22:32] <nawkzZzz> spaceman and mand1nga wrote bot code, and the bots are damn good now

[22:33] <FruitieX> that is where we lack the most, playermodels and animations

[22:33] <AnnKittyKat> I think they’re starting to get better than me =(

[22:33] <Kedhrin> now how would i animate that lizard guy thing… dont even know what it is

[22:33] <Kedhrin> it was hard enough acting out the forsellians animations (the blue guys)

[22:33] <FruitieX> modellers we have to some extent, but many lack motivation to do a playermodel because all we have is those crappy animations

[22:33] –> tm has joined this channel (~user@tm.users.quakenet.org).

[22:33] <FruitieX> hehe

[22:34] <AnnKittyKat> I like the heroine =D

[22:34] <AnnKittyKat> (my player model)

[22:34] <nawkzZzz> you’re not abyss?

[22:34] <djSupport> /me vomits

[22:34] <AnnKittyKat> =o

[22:35] <FruitieX> they all look terrible, they all move terribly bad

[22:35] <FruitieX> etc :P

[22:35] <msd> and they run in place after the round ends :P

[22:35] <nawkzZzz> have you seen the tremulous models FruitieX?

[22:35] <FruitieX> recently i have seen many good playermodels in WIP stage

[22:35] <AnnKittyKat> I LIKE MY TERRIBLY BAD PLAYERMODELS!

[22:35] <FruitieX> but none of them in game, well except for two (butlerbot, soldier)

[22:36] <AnnKittyKat> I like the cartoonish part about them =D

[22:36] <FruitieX> both of which shared either non-free animations, or the same old crappy anims that we have

[22:36] <djSupport> FruitieX: the whole point tho is there functional…. I get to play ctf thats what matters the most not the fact I see another model sliding across the floor with his legs not moving :D

[22:36] <AnnKittyKat> lol

[22:36] <FruitieX> of course, you get to play ctf :P

[22:36] <AnnKittyKat> yup I loce ctf

[22:37] <FruitieX> if you have seen morphed’s soldier model which uses animations from a motion capture studio…

[22:37] <FruitieX> it makes such a big difference in the end

[22:37] <djSupport> FruitieX: yes and so i dont give a flying bannana what the look like as long as I can see them to hit them!

[22:38] <FruitieX> maybe *you* don’t :P

[22:38] <FruitieX> heck, i could play with everything looking like Damn Small Nexuiz

[22:38] <nawkzZzz> animations are a series of images?  and some qc to control the display of them?

[22:38] <FruitieX> no nawkzZzz

[22:38] <djSupport> plus morped’s toon quake model with CuBe0wL’s sounds just make the whole thing so bloody comical

[22:38] <FruitieX> series of movements (duh) :P

[22:39] <nawkzZzz> so they are rendered real-time?

[22:40] <djSupport> isnt there model a bit like a video tape and the software just navigates to certain sections it wants to play?

[22:40] <djSupport> of its pre recorded movements?

[22:40] <nawkzZzz> thats what i was suggesting

[22:40] <FruitieX> nawkzZzz: well i’m not 100% sure

[22:41] <FruitieX> but somewhat sure about that the 3d modelling software saves certain points at a set interval

[22:41] <nawkzZzz> i thought you made animations FruitieX

[22:41] <FruitieX> that DP will then interpolate between

[22:41] <djSupport> kinda like keyframes

[22:41] <FruitieX> hahahaha me, animations?

[22:41] <FruitieX> nawkzZzz: I assume you have seen the Cow model?

[22:41] <FruitieX> Yes, I made it’s animations

[22:41] <nawkzZzz> :D

[22:41] <djSupport> Rasmus :DDDDDDDDDDDDDDD

[22:41] <FruitieX> mhm

[22:41] <AnnKittyKat> well I’m going to go platy now!

[22:41] <FruitieX> Basically what it does

[22:41] <FruitieX> is shorten it’s legs and move downwards (crouch)

[22:42] <FruitieX> or flip around (die)

[22:42] <FruitieX> iirc these are the only animations

[22:42] <djSupport> where can I see this cow model?

[22:42] <FruitieX> oh actually it flattens too when crouching 8)

[22:42] <FruitieX> http://www.hrfdesign.com/crap/models/raegcow_v1r1.pk3

[22:42] <djSupport> I said SEE

[22:42] <FruitieX> pfrt

[22:43] <FruitieX> fine, i’ll dig up some awesome pic

[22:43] <bones_was_here> omg cow model

[22:43] <bones_was_here> <3 nali war cow

[22:43] <nawkzZzz> djSupport: come to nl simba and we’ll try some funny models

[22:43] <djSupport> nawkzZzz: I have work very sooooon

[22:43] <merlijn> hmm, whats with getting more ops in here every day? :P

[22:44] <nawkzZzz> mikee has been busy

[22:44] <djSupport> nawkzZzz: ya got 15 mins

[22:44] <macrobat> merlijn: now that you are here, i feel safe from mikee

[22:44] <Dave\> it’s like being in a police station :)

[22:44] <macrobat> Dave\: you have to wait your turn!

[22:44] <merlijn> I wonder how mikee is threatening to men

[22:45] <FruitieX> off topic, but still win while i’m digging through my gallery: http://pics.nexuizninjaz.com/images/t6ejlx1zw9m2edpq6jou.jpg

[22:45] <FruitieX> http://pics.nexuizninjaz.com/images/ghwsv64rk604o3tsvmvu.jpg

[22:45] <FruitieX> http://pics.nexuizninjaz.com/images/gg4rb1xy8moiphq1k5v.jpg

[22:46] <a_grue> [08:03:53] <div0> forking would be bad

[22:46] <a_grue> [08:03:59] <div0> taking over development OUTSIDE alientrap would be good

[22:46] <FruitieX> djSupport: http://pics.nexuizninjaz.com/images/v3ri587blg6vtty73vtg.jpg

[22:46] <a_grue> ^— nawkzZzz

[22:46] <bones_was_here> FruitieX: inb4 duckroll

[22:46] <FruitieX> djSupport: http://pics.nexuizninjaz.com/images/6mzsizv7piws5qxtto93.jpg

[22:46] <FruitieX> there’s yer cows

[22:47] <macrobat> double cow on a cow

[22:47] <bones_was_here> does the weapon just sit inside the cow or can you see it?

[22:47] <FruitieX> it’s invisible

[22:47] <FruitieX> there’s no weapon tag

[22:47] <FruitieX> if i knew how to place one, it’d probably be stuck to his back

[22:48] <FruitieX> or ducttape to the side ftw

[22:48] <bones_was_here> on his back, like in UT99

[22:53] <FruitieX> no comment: http://pics.nexuizninjaz.com/images/3nig3tgu7×5wjxiqu7.jpg

[22:53] <FruitieX> :D

[22:58] <nawkzZzz> tnx a_grue

[22:59] <nawkzZzz> taking nexuiz away from lee’s alientrap would be another type of fight.  i’ve thought about that before

[22:59] <AnnKittyKat> wooo the pbmobile!

[23:00] <a_grue> nawkzZzz: hmm, but that’s exactly what I meant

[23:00] <a_grue> nawkzZzz: when I told about that to Kedhrin

[23:00] <nawkzZzz> you said ‘fork’

[23:00] <djSupport> FruitieX: wtf is that LOoooooooooooooooooooooooOOOl

[23:01] <a_grue> nawkzZzz: it is the same thing in my mind

[23:01] <a_grue> nawkzZzz: I can’t see any other possible kind of fork

[23:02] <nawkzZzz> http://en.wikipedia.org/wiki/Fork_%28software_development%29

[23:02] <FruitieX> yep it’s the same thing basically…

[23:02] <FruitieX> in this case

[23:02] <a_grue> nawkzZzz: I mean, so div0 and others take over from outside of AT. still, LH and ill* will continue to develop their version. Is it not fork?

[23:03] <nawkzZzz> normally, a fork involves a name change, and the original still exists

[23:03] <a_grue> nawkzZzz: not necessarily. but it is a logical thing to do, yes

[23:04] <nawkzZzz> there is that additional complication that nexuiz is a mod that runs on dp engine.  two separate projects

[23:04] <a_grue> nawkzZzz: there’ve been forks where both sides claimed the original name to themselves

[23:05] <nawkzZzz> this would be that kind then, and it could get very ugly and complex if someone had the determination to fight it out in court

[23:05] <nawkzZzz> in that case it would be much simpler to just change name

[23:06] <nawkzZzz> i think some would like to get lee out of control, but keep on good side of LH

[23:07] <nawkzZzz> very tricky.  i’m not qualified to say what they should do

[23:08] <a_grue> I am personally not convinced that fork is the way to go. I just wanted to scare Kedhrin, but I think he’s too high to feel the creeps

[23:10] <Kedhrin> a_grue, this isn’t the first game i’ve worked on

[23:10] <Kedhrin> i’ve had people threaten to kill me because they hated my levels

[23:10] <FruitieX> lol

[23:10] <FruitieX> :X

[23:10] <Kedhrin> or rather “chop my hands off”

[23:14] <a_grue> Kedhrin: umm, well, this time it’s kinda real. have you seen this thread? http://alientrap.org/forum/viewtopic.php?f=4&t=6050

[23:14] <a_grue> Kedhrin: I mean, people like me are trying to prevent it from happening, but we won’t be able to hold them much longer!

[23:14] <a_grue> :)))

[23:15] <Kedhrin> a_grue, i’ve been reading that since it started

[23:16] <a_grue> Kedhrin: hmm. then I guess I should retract most of my objections now

[23:17] <a_grue> Kedhrin: my only hope was that you would get scared and change the name

[23:18] * djSupport says see ya’ll later im off to work

[23:18] <djSupport> be good children now

[23:18] <FruitieX> cya djSupport

[23:18] <djSupport> cya Ras

[23:18] <FruitieX> bla :P

[23:19] <FruitieX> *&@% again DP segfaults >_>

[23:19] <djSupport> you need some proper devs ;)

[23:24] <Kedhrin> im getting off here guys.  ill try to get on here some other time feel free to PM me on the forums

[23:25] <a_grue> Kedhrin: cya. no offense was intended

[23:25] <AnnKittyKat> rawr

el_Bart0 to Illfonic

There have been many mixed emotions about the current status of Nexuiz. el_Bart0 decided to weigh in on the Alientrap forums. With his permission, I’ve re-posted what he’s got to say on the matter.

From: Re: Nexuiz.com makeover? Nexuiz going to consoles?

Lee Vermeulen wrote:I will update the news on the Nexuiz site linking to the new Illfonic site, once I talk further with the main GPL and Illfonic developers, and can address all the issues.

Its about f***ing time! I cant actually believe how you sold and betrayed us without telling a single word for most likely months coz of a freaking non-Disclosure-Agreement (omg, what a cheap excuse that is -.-). You maybe be the “father” of Nexuiz, but still i don’t think you had the right to make a sellout out of the community. It’s a real shame to see how you handled things in this case and i can only hope we are able to stop illfonic by producing as much bad publicity as possible. I don’t see any respect here any more. Lets face it: YOU sold US … you did not just sell the name Nexuiz but you did sell your soul too, i hope you have fun with the devil (illfonics). Although you maybe not the only guy taking part in this deal, you definitly would have been the last one able to STOP this.

To all those sad and mad guys and girls out there: I can only advice you to spread the word. Don’t feel ashamed of what was done to us, but start to FIGHT it! Call newspapers, radio stations, mail to Slashdot, Heise and virtually everyone who could have an open ear for this. We have not yet lost this fight! I dont think they will bring out the console trash, if they have more bad publicity coz of the Name/Title than it helps them to sell the freaking product. Nexuiz-addicts all over the planet: Unite your forces and start to fight! I can only emphasize this: WE DID NOT LOST YET! It’s NOT too LATE.

[EDIT] One last word. The action you have taken in this thread viewtopic.php?f=1&t=6043 (the locking) actually shows there’s is NO respect left at all any more here. You want to silent us?!? You will regret that soon, i can promise! What’s up with our right about free-speech? You want to be “our friends”? Behind our back you only care as long about us as we can be usefull for you making money. You say you are part of this for a long time (especially Kedhrin) … seriously: WHAT A JOKE?!? You do not understand about US, the community at all and still you claim and pretend to be part of us and that you respect us. Sorry, but anyone who believes this must be stupid actually

[03:33] <eL_Bart0> spread the word

[03:33] <eL_Bart0> i dont care if im the bad guy in the end xD

[03:34] <[ToX]BennyDacks> “That’s the bad guy.” ~ Scarface

[03:38] <[ToX]BennyDacks> http://nexuizfiles.com/illfonic/el_bart0-to-illfonic/

[03:38] <[ToX]BennyDacks> there you go

<LordHavoc> locked that topic at Kedhrin’s request
<LordHavoc> he said it’s the top result on google and looks like it will never end
<tZork> so now he gets to moderate gpl nexuiz forrum?

Posted: March 4th, 2010
Categories: Illfonic
Tags: , , , ,
Comments: No Comments.

Nexuiz GPL

NexuizGPL.com has been launched. Here is an excerpt from their site.

You are here because you want to know where Nexuiz came from. Recently, Nexuiz was purchased by Illfonic, as of March 1st, 2010. Nexuiz will be remade and sold as a proprietary, closed source game for consoles. This is in direct conflict with the rights endowed by the glorious GPL License.

Nexuiz was built by the community, not a company.

It was carefully catered to by the developers to ensure the highest quality game play experience possible. You will not find the same attention to detail, regular improvements, or community outreach that exists in the Open Source community. To enjoy the FREE, Open Source PC version of Nexuiz, now known as Nexuiz GPL, Visit the following links.

  • Nexuiz Clans A free social network for Nexuiz players.
  • Posted: March 4th, 2010
    Categories: News
    Tags: , , , , ,
    Comments: No Comments.

    DarthSparty to Illfonic

    I found this while Googling around for info on the deal. Long time Nexuiz player and contributor DarthSparty has a few question for Illfonic. I thought his insights were very interesting, as well as pertinent. Copy+Pasted from http://pastebin.com/q8VLMRwx. If you haven’t heard, Illfonic is going to remake Nexuiz for the consoles.

    Dear Illfonic.

    My name is Jim and I have been an active member of the nexuiz(pc) community since the game was on version 1.2 (4+ years). When I heard the news today of you purchase and plans for the nexuiz name I was quite shocked. Im just writing to ask a few questions and let a few other though be shared. First where I can go to find updates on the game? Also do you have a release goal…i.e. Q2 2011? Also is there any chance you guys would consider a new name, or something like Nexuiz: Battlegrounds. Its quite insulting to take away from the nexuiz name. Simple things like this http://pics.nexuizninjaz.com/viewer.php?file=mt7b10omzua8tw7q26wt.gif . Also on your new nexuiz.com website could you give the GPL Nexuiz version a bit for credit. You wouldnt have this game if it werent for the GPL community. A bigger button would be nice, or a message like “Hey, while were developing our game check out the orginial GPL PC version.” Also how will the PC version be affected by your new game?

    Please remember that many hundreds of people from around the world, myself included, have put in thousands of hours into this game. If it weren’t for all that, there were be know Nexuiz console project. Please do not kill our community by making us pay, or stealing our name. Nexuiz truly is the greatest video game I have ever played in my life. I love it more than my family. Yes I will buy the PS3 version when I comes out, I am quite excited. Your screen shots look amazing and the Victorian era theme looks like a great idea. But I just dont want to see the console success be at the pc’s demise. But I also see this a great opportunity for growth in the PC community, which would be helpful for your console game as well. Please just try and work with us. Your growth is your growth, while your growth can be our growth if done correctly.

    Now I am a respected member of the North American nexuiz community. If there is any way I can help, I would love to. But please remember the only reason you choose nexuiz is cuz its awesome. And that is cuz the thousands of hours put into it by its community.

    Thanks for listening, Id love to hear back from you.

    -Jim Spiher

    DarthSparty

    Posted: March 4th, 2010
    Categories: Illfonic
    Tags: , , , , , , , , , ,
    Comments: No Comments.

    Illfonic to remake Nexuiz

    If you’ve been to Nexuiz.com in the past few days you’ve noticed a major development in the game’s journey into new markets. Lee Vermeulen, the creator of Nexuiz has sold the domain name and essentially the Nexuiz brand to Colorado video game developers, Illfonic.

    The new look of Nexuiz.com

    The new look of Nexuiz.com

    This has caused quite a stir in #Nexuiz IRC channel on QuakeNet, and also on the AlienTrap forums. The major concern is that GPL’d code from the Nexuiz project will be somehow used in the proprietary console-only version. This essentially will split Nexuiz into two factions, GPL Nexuiz (the original) and simply, Nexuiz (the console version). Neither camps will be able to share source code due to licensing restrictions, nor will they be able to play against eachother.

    I’m not here to argue whether or not it was ‘right’ for Vermeulen to sell off the game without informing vast community of developers and players first. The general reaction has been “why were we not told sooner?” Another aspect that has the community in an uproar is the fact that Lee has not exactly been involved with the community for quite some time. I can see the appeal of ’selling out’ but honestly at what cost? Now hundreds of developers who have slaved away to make this game as great as it is are left in the dust.

    Lets address the issue of the naming convention. Illfonic has chosen to use Nexuiz as it’s game’s title, while referring to the original as “GPL Nexuiz.” Personally, I think this is completely ridiculous for two distinct reasons. Firstly, the name “Nexuiz” is actually a typo. You would think that someone at Illfonic would have read the AlienTrap forums and figured that out before they dropped the money on the domains and branding. Secondly, Illfonic is virtually damning themselves from having any kind of solid brand identity at all. Are we supposed to go back to every instance where Nexuiz was referenced and change it to GPL Nexuiz? I think not.

    Lastly I would like to point out that this is certainly not the first time a stellar PC video game (although it was closed source) has been cannibalised by console developers. I’d like to take you back to the epic series known as Tribes. Tribes 1 and 2 were a staple of the early online gaming community. They relied on the wonderful capabilities of having a mouse and keyboard with many more controls than a standard console controller. The aiming system was as fast as your hand could move. After a small drop in their player base due to newer games coming out, Sierra Entertainment ported the game to the Playstation 2. The result was a slow, sluggish, horrible amalgamation of what resembled PC Tribes, yet felt like MarioKart.

    The bottom line is: if you want the full experience of a first person shooter, you must play on a PC. Why Illfonic thought it a good idea to slap some fancy new artwork on a watered-down version of a great game is beyond me.

    IRC Reactions:

    [04:05] <Morphed__> tell that lee wasnt interested for many years or more than 4 years, that nexuiz was reduced to small gray banner at the bottom of the page, that community doesnt have any respect and all hard questions result in locked topics, etc :)

    [12:56] <a_grue> “tChr   Wed Mar 03, 2010 8:50 pm : there is a lousy argument in an open source forum, and you should not (can not) expect it to be met with any kind of understanding, considering youa re facing people who has done exactly that: giving away their knowledge and work time for free.”

    [14:15] <nfrs> some people seem really angry about the fact that they just stripped Nexuiz identity. now they are nexuiz, and we are some second-class “GPL sort”

    [14:16] <Spaceman> “The name is not sold, it is licensed (but I can’t disclose the details of that), and there should be no problem with using the name for GPL versions and forks, unlike most product names it is not a trademark to my knowledge (defending a trademark would have been too big a burden for AlienTrap, and against the spirit of the game release, so to my knowledge it has never been a trademarked name).”

    [14:32] <J3r3my> “Did you know it should’ve been named “Nexiuz”? You bought a typo!” -> “i have no further comments to make about the name” x)

    [15:04] <^R_Alien> like there is samba and samba ng

    [15:04] <^R_Alien> two concurrent implementations

    [15:55] <CuBe0wL> UNLEASH THE BANHAMMER!

    [15:55] <CuBe0wL> AND UNLEASH ALL THE HATE WE HAVE AGAINST ILLFONIC!

    [15:56] <CuBe0wL> LET OUR VOICE THAT CRIES OUT FOR JUSTICE BE HEARD AMONG ALL IMPORTANT MEDIA ON THE NET!

    [17:13] <eL_Bart0> i started to like this community and the game coz of all the geeks around here and stuff … you know you never feel lonely spending endless geeky nights on your computer

    [17:13] <eL_Bart0> but now nexuiz is also related to console idiots -.-

    [19:05] <Dhraakellian> I move that we start calling the console version “Proprietary Nexuiz”

    Join #nexuiz on Quakenet to join in on the discussion, or leave your comment below.

    Pingback: http://www.moddb.com/games/nexuiz/news/changes10

    Combo and cap on aurora



    Really I just needed an excuse to play with the video editor some more. The actual event happened a month or two ago but I wanted a decent clip to work with so this one seemed like a decent choice. The combo at the beginning is nice. The guy on the ledge never saw me and the second guy got owned with the rocket behind his back pushing him into view for the kill shot. The cap following isn’t my best cap on this map, you can easily use the rocket to carry yourself all the way to the flag but you do run the risk of getting nexed in the back the longer you stay in the air….

    Source: YouTube

    Posted: March 3rd, 2010
    Categories: Videos
    Tags: , , , , ,
    Comments: 1 Comment.

    Minsta mara [nk] + redroom gun mod2



    Source: YouTube

    Posted: March 1st, 2010
    Categories: Videos
    Tags: , ,
    Comments: No Comments.

    Fotm – february – blind nex thru lava v2 re-edit nexuiz



    FOTM – February – Blind Nex thru Lava v2 Re-Edit Nexuiz…

    Source: YouTube

    Posted: March 1st, 2010
    Categories: Videos
    Tags: , , , , , , , ,
    Comments: No Comments.

    Nexuiz – laser pwnd



    :) HD! [unconnected]Batista…

    Source: YouTube

    Posted: March 1st, 2010
    Categories: Videos
    Tags: , , , , ,
    Comments: No Comments.